﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

using Microsoft.WindowsAzure.Storage;
using Microsoft.WindowsAzure.Storage.Auth;
using Microsoft.WindowsAzure.Storage.Table;

namespace MGGameWS
{
    public class GameQEntity : TableEntity
    {
        public GameQEntity(string assignmentId)
        {
            this.PartitionKey = assignmentId;
            this.RowKey = DateTime.Now.Ticks.ToString();
        }

        public GameQEntity() { }

        public string GameType { get; set; }
        public string EnjoyGame { get; set; }
        public string PerformanceSelfAssessment { get; set; }
        public string AlertFrequency { get; set; }
        public string SetFrequency { get; set; }
        public string SecondsInAdvanceForAlert { get; set; }
        public string MaintenanceAlertsHelpful { get; set; }
        public string GameStrategyDesc { get; set; }
        public string TakeRisks { get; set; }
        public string BugsOccured { get; set; }
        public string BugDescriptionIfExist { get; set; }
        public string FreeText { get; set; }
    }
}